package com.game;

import android.view.MotionEvent;

public class GameLevel {
	public static void updateLevel(){   // This Just Helps organize shizzle
		scrollScreen();
	}
	
	
	static boolean scrollRight = false; 
	static boolean scrollLeft = false; 
	public static void scrollScreen(){
		if(scrollRight){
			GameActivity.levelScrollX-= 10;
		}
		if(scrollLeft){
			GameActivity.levelScrollX += 10;
		}
	}
	
	
	public static void gatherRes(){
		
	}
	public static void removeRes(){
		
	}
	

}
